EXAMPLES OF ROTATION OF 2D SHAPES WHEN CENTER OF ROTATION IS GIVEN

If we rotate the 2d shape about origin, we will follow the rules given below about the angle that we are rotating.

Step 1 :

If center of rotation is something else than origin, we have to draw the horizontal and vertical lines in order to consider we have origin at the specified point.

Step 2 :

From the center of rotation, we have to move horizontally and vertically to get each vertices of the 2d shape.

Step 3 :

Moving right, x-coordinate = positive

Moving left, x-coordinate = negative

Moving up, y-coordinate = positive

Moving down, y-coordinate = negative

Rotating the shape means moving them around a fixed point. There are two directions

i) Clockwise 

ii) Counter clockwise (or) Anti clockwise

The shape itself stays exactly the same, but its position in the space will change.

90° clockwise 

90° counter clockwise

180° 

270° clockwise

270° counter clockwise

(x, y) ==> (y, -x)

(x, y) ==> (-y, x)

(x, y) ==> (-x, -y)

(x, y) ==> (-y, x)

(x, y) ==> (y, -x)

Rotate each of the shapes below as instructed, using the origin, (0, 0), as the centre of rotation.

Problem 1 :

2d-shapes-rotation-q1.png

Solution:

2d-shapes-rotation-s1

Point A :

From P, move 2 unit right and 2 unit up. So, A(2, 2).

Point B :

From P, move 2 unit right and 1 unit up. So, B(2, 1)

Point C :

From P, 5 unit right and 1 unit up. So, C(5, 1)

Point D :

From P, 5 unit right and 2 unit up. So, D(5, 2)

Rule for 180° rotation

(x, y) ==> (-x, -y)

A(2, 2)

B(2, 1)

C(5, 1)

D(5, 2)

A'(-2, -2)

B'(-2, -1)

C'(-5, -1)

D'(-5, -2)

2d-shapes-rotation-solution1.png

Problem 2 :

2d-shapes-rotation-q2.png

Solution:

2d-shapes-rotation-s2

Point A:

From P, move 3 units left and 2 units down. So, A(-3, -2)

Point B:

From P, move 1 unit left and 2 units down. So, B(-1, -2)

Point C:

From P, move 1 unit left and 5 units down. So, C(-1, -5)

Rule for 90° clockwise rotation

(x, y) ==> (y, -x)

A(-3, -2)

B(-1, -2)

C(-1, -5)

A'(-2, 3)

B'(-2, 1)

C'(-5, 1)

2d-shapes-rotation-solution2

Problem 3 :

2d-shapes-rotation-q3.png

Solution:

2d-shapes-rotation-s3

Point A:

From P, move 1 unit right and no vertical move. So, A(1, 0)

Point B:

From P, move 3 units right and 2 units down. So, B(3, 2)

Point C:

From P, move 5 units right and no vertical move. So, C(5, 0)

Rule for 90° anticlockwise rotation

(x, y) ==> (-y, x)

A(1, 0)

B(3, 2)

C(5, 0)

A'(0, 1)

B'(-2, 3)

C'(0, 5)

2d-shapes-rotation-solution3.png

Problem 4 :

2d-shapes-rotation-q4.png

Solution:

2d-shapes-rotation-s4

Point A:

From P, move 4 units left and no vertical move. So, A(-1, 0)

Point B:

From P, move 1 unit left and 4 units down. So, B(-1, -4)

Point C:

From P, move 6 units right and 4 units down. So, C(6, -4)

Point D:

From P, move 6 units right and no vertical move. So, D(6, 0)

Rule for 90° clockwise rotation

(x, y) ==> (y, -x)

A(-1, 0)

B(-1, -4)

C(6, -4)

D(6, 0)

A'(0, 1)

B'(-4, 1)

C'(-4, -6)

D'(0, -6)

2d-shapes-rotation-solution4

Problem 5 :

2d-shapes-rotation-q5.png

Solution:

2d-shapes-rotation-s5.png

Point A:

From P, move 5 units left and 4 units down. So, A(-5, -4)

Point B:

From P, move 3 units left and 3 units down. So, B(-3, -3)

Point C:

From P, move 3 units left and 6 units down. So, C(-3, -6)

Rule for 90° clockwise rotation

(x, y) ==> (y, -x)

A(-5, -4)

B(-3, -3)

C(-3, -6)

A'(-4, 5)

B'(-3, 3)

C'(-6, 3)

2d-shapes-rotation-solution5.png

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